You're going to double click to open it, then press 'CTR + A' again, and then 'CTR + V' to paste the new preset over the old. Then, go back into the main game folder we've been using, 'Engine', and find the. And one more thing i have noted is that, sweetfx loads its smaa shaders every time you launch the game even if you have disabled sweetfx's shader code in last session of the game. Built on the InjectSMAA shader injector, SweetFX allows you to apply post-processing shader effects to games, such as SMAA anti-aliasing, sharpening, different color palettes, gamma, exposure. Here, you will press 'CTR + A' to select it all and then press 'CTR + C' to copy all of the text. So in my case files of sweetfx are redundant and i removed it from my game directory and during my tests, i have noted that if i use only enb and sweetfx and not dxvk's dll then sweetfx works and it creates some data in log.log file and i was able to check whether sweetfx was working or not by noticing anti-aliasing effects by toggling sweetfx on/off. So i think you can run maximum two d3d9.dll at the same time using proxy method. in my case use of sweetfx is not needed as 4k dsr is more than enough for providing antialiasing in gta iv and at the same time sweetfx was not working bcoz chainloading three d3d9.dll (one of dxvk, one of enb and last one of sweetfx) is not possible most probably in gta iv. You are right mate, i made my game directory complex. Once in the game you may use following keys Edit SweetFX_settings.txt "Misc settings" section at the end and specify your renamed DXVK dll here as:ĪTTENTION! The line must remain commented with // and it is not a mistake!.Unpack downloaded SweetFX archive and copy everything except X64_dll's into game folder:.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |